![]() Axis 75mm L/48 guns are now more standardized (damage, penetration chances).AT gun Halftracks have unified range of 60 but in camo/static mode gain +5 range.Costs of AP/HE mod switch for Ostwind and Wirblewind reduced to 0 ammo cooldown of the switch increased to 30 seconds.Costs of HE mode upgrade for Ostwind set to 75 ammo for Wirblewind to 50 ammo.Costs of AP/HE mod switch reduced to 0 ammo cooldown of the switch increased to 90 seconds (Except for Ostwind and Wirblewind).Costs of HE mode upgrade increased to 90 Ammo (Except for Ostwind and Wirblewind).Some new textures on emplacements and tank tracks (Thanks JustForFun1).Mines are now layed one by one and via "shift" key and order qeue you can set where you want to plant them.Made some tweaks to specialized Anti-tank (Teller) mines so it should nolonger happen that they go off without doing any damage. ![]() Mines in general - anti-infantry cost set to 15Munition Multipurpose cost set to 30 (CW Hawkins 20) Teller mines cost set to 45munition.HE Shot ability for most tanks should not fail so miserably anymore.Snipers have nerfs to accuracy and cooldown when shooting from vehicles.Binoculars should be unable to use from vehicles.Corrected some stats of Axis cannons against Churchills.
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